The hack is slightly harder than vanilla ZM but that's to be expected. I think I would've enjoyed myself more if I just took the hint system, I'll put it that way. If you swear off ZM's chozo guides then I'll say you don't need them, but I found I had to look up the right way just after getting super missiles because it was too hidden, and circling around the whole map over and over looking for the right path was annoying. If you're on the fence as to whether or not you should play with hints or without, then I recommend to take the easy path. the Pirate Mothership and Tourian) and help to counter some of the lackluster vanilla+ areas. Simple, genius additions or changes bump this hack up for me (i.e. There's a lot of interesting ideas along the main route that kept me going and are well worth experiencing. The new stuff is very cool, but confusing. The parts most like a half hack also fall into the category of "changed just for the sake of changing" unfortunately, which usually means it's worse than the original. It's a pseudo half-hack with a lot left the same but changed slightly, though some parts are completely different. Read More This is a pretty good hack, and a decent start if you want to try ZM hacks out in general.
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